Monday, 29 June 2015

Something Technical



 
So I recently got a commission from a friend to design a quick release steering wheel. At first I wasn't going to do it because well I have no idea about cars but I thought what the heck and decided to give it a go. When I started doing some designs for it, I really had no idea what I was going to draw. I'm so used to drawing guys with big swords and guns that this came as a bit of a shock to the system.
 
The first port of call was to look at camera stands. I always remembered playing with the adjustable stands and thought the locking mechanisms on it could be easily repurposed to create a quick clipping mechanism, which would secure a steering wheel to the dashboard. After a bit of doodling I soon started to get into the flow of ways to make a  quick and easy to use locking mechanism, looking at all sorts of things from pipe locks to sliding locks.
 
The final piece came pretty easily in the end, I was actually surprised at how much fun I had designing the steering wheel itself, when you don't have to worry about anatomy and perspective as such you can really let your creative juices flow! I've rambled on far too long now so I will let the pictures do the rest of the talking, also as a little hint of what's to come is that all this product design has given me a huge inspiration for my next project so stay tuned. Till next time!


Saturday, 6 June 2015

George Morland Master Study

 
I've been working on another study piece today and I think I'm probably going to leave it at this stage. I really struggled with the natural parts of the paintings, such as the shrubs and foliage, unlike rocks which you can paint with sharp edges and nice blocky shapes, foliage is very random. I did however have a lot of fun painting the clouds, with a nice texture brush you can get some nice shapes laid down very quickly.
 
I think for the next stage of trying to conquer environments I'm going to study some plants, from  flowers to trees, I want to get a real understanding of how to brake them down into simple recognisable shapes. Hopefully this means I will be able to easily replicate them in my environments, without having to render every leaf and blade of grass. Till next time.

Thursday, 4 June 2015

Albert Bierstadt Master Study

 
So university is all done and dusted but I'm not planning on sitting around doing nothing all summer. Environments have always been a weak point of mine, so I'm really going to be pushing to improve them. My first stop for doing this is going back to studying the masters, I want to study a painting that features something that I want to understand how they painted it. In this one for example I was trying to understand how he painted the waterfall and the rocks. I found that the waterfall specifically was almost layered, so this is hopefully something I can take into my own paintings when I need to paint water. Till next time!