Enjoyed designing swords so much yesterday that I created another four today! With these four I really tried to push the detail more, I wanted to make them look a lot more bespoke than the others, I think I might go all out on the details on the last four too because I much prefer these four to last nights. Design wise I really tried to push the fantastical elements a bit more, which is probably most evident in the far left one, where the sword has this huge chunk of ice anchored onto the side of it. Will try and get the other four finished this week, if other projects don't get in the way. Till next time.
Tuesday, 28 October 2014
Monday, 27 October 2014
Weapons, Glorious Weapons!
Realised today that I have less than ten weeks till first semester ends! So design mode has fully kicked in for my honours project. Above you can see the twelve initial sword silhouette sketches I created for my "God race", was trying all sorts of things in this phase, from curved blades, to big world of warcraft style broadswords. Was always trying to achieve an ice effect with the weapons though, that's why some of them are so misshapen.
These are four of my favourites from the silhouette sketches, I took them and simply lowered the opacity on them and sketched over them, going to take the sword second from the left and fully render it next, lots of frost effects and glowly blue bits to come! Till next time.
Wednesday, 22 October 2014
Frustrated Doodle
Been in a really funny mood today, well for the past few days so decided to take my mind of things. My "brain turned off" paintings tend to be a bit weird and whacky as you can probably tell from above. The whole thing was only took a about half an hour so that's why it's so dam rough, it's nothing serious though, just trying to blow off some steam. Till next time.
Tuesday, 21 October 2014
Attempt Two
So here is another attempt at a environment painting, I was trying to create a "forest" but not in the traditional sense, that's why there's all the stone monoliths. The background behind the piece is linked to my new honours project, the idea being that this is some sort of prison, with the souls of the prisoners trapped in these stone monoliths but the prison is slowly degrading and the prisons are beginning to open! It's not finished yet far from it but I thought I would show an W.I.P so I can see whether I am improving or not. Till next time.
Monday, 20 October 2014
Starting From The Ground Up
So I bit the bullet today and finally started doing some environment art, above you can see the fruits of me banging my head against a wall of "I can't bloody do this" for a fair few hours, as they say though you learn through your mistakes. Also I have changed a lot of my original ideas for my honours project, that's why the guy has a spear and shield and why the whole thing is a little different tonally to what I was planning on doing. Will make a later post explaining my new found ideas but for now you guys will have to make do with this rather uninteresting environment piece. Till next time.
Friday, 10 October 2014
Getting Somewhere
After yesterdays frustration at trying to get my characters proportions right I created this. Using the anatomy studies I sketched I came up with a pretty much finalised character design for one of my races, in my honours IP, the nain. Obviously he needs either painting in black and white or colour but so far I am really happy with how he turned out, especially because he's proportioned correctly! Till next time.
Thursday, 9 October 2014
Doing Something About It
Due to pure frustration with trying to get my characters proportions right I have decided to do something about it! Every day I want to do a set of at least five sketches of a different part of the human body, whether that be hands, feet, legs or as you can see above the body. Hopefully with enough persistence I can get a better understanding of how the human body works and what correlates to what. I have already figured out what I have been doing wrong with arms, so hopefully by the end, I can iron out all my other kinks. Till next time.
Monday, 6 October 2014
Honours Work and A little something extra!
It's monday again, so you know what that means right!? More honours work, still having problems installing the wacom drivers at uni so had to resort back to the pencil (not that's a bad thing). Above you can see an A3 spread of characters from one of the races I am creating, beginning to really lock down the look and feel of this race but still a lot of work to go.
This next picture is something just to break up doing uni work all the time, it's based heavily on GW's tomb king range, going to go for a very saturated look with the final things and lots of sepia! Till next time.
Wednesday, 1 October 2014
Shoulder pads!....You excited??
Maintaining my enthusiasm for my honours project today by designing some shoulder pads for my "nain" race. The nain are a half bull half lion race in my game universe, so I wanted to give them a very barbaric look to all their weapons and equipment, which is why there are a lot of skulls all over the place! It's really interesting trying to balance this look with the sci-fi aesthetic I am trying to go for, think I have struck the right balance at the moment. Till next time.
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